Tars Texturing

Feburary 2017

This was a Mari texturing exercise for Tars, a character from Disney's John Carter. I found a 3D model of Tars online, and took to painting it up in Mari. The goal was to take a very low res asset, and see how much I could push with the texturing.

I used the Vray SSS material for the skin, and blended that with a dust texture to create the dry, scaly skin effect. It helped to add a touch more to the overall look.

In retrospect, I should have sculpted my own model or modified the existing asset. It was too soft, and no amount of texturing could create the illusion of deep wrinkles. This is especially apparent around the eyes and mouth. 

Mari | Maya | Vray